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Author |
Thread Statistics | Show CCP posts - 12 post(s) |

Elana Maggal
Perkone Caldari State
0
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Posted - 2013.10.01 16:01:00 -
[1] - Quote
So you pretty much hand over PI to the larger alliances, **** over smaller solo players, and make Hi-sec more like low-sec and null-sec which stupidly is considered a "good thing".
PI was a boring piece of crap anyway so - goodbye PI.
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Elana Maggal
Perkone Caldari State
2
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Posted - 2013.10.01 16:53:00 -
[2] - Quote
The problem with one custom office per planet - is it allows a monopoly of the planet by Big Alliances. Now if a player had several custom offices to choose from, there would be actual competition like in a real economy.
Tthe new proposed changes is the ability of the controlling Big Alliance (and don't fool yourself, the more valuable custom offices like Lava planets will be taken over within weeks by the Big Alliances) - imports can be shut down completely except those they choose to include, and ridiculous rates can be charged for exports (although hi-sec players can avoid this by making PI an even more laborious grind by simply bypassing the customs altogether - but given just how unpleasant PI is already, who's going to want to grind even more - given you can no longer import??)
This pretty much is a handover of more power to the Big Players/Alliances in the game - and fails to recognize the number of players who play EVE as a sand box who have alts in hi-sec specifically to avoid the nul-sec gameplay or the power so many of the already rich players have in Eve already.
Another side-effect will be the cost of maintaining small POS's in hi-sec by smaller corporations will go up considerably - as PI fuel costs will be MONOPOLIZED by the BIG ALLIANCES.
This change is a one-sided change - does not benefit all players in Eve. It benefits by a LION'S SHARE the big power players. It leaves small solo players and small corporations OUT IN THE COLD.
Hi-sec is where all new players start off. IT ISN'T A FUKKKING SAND BOX IF ALL THEY CAN DO IS WHAT SOME BIG ALLIANCE FORCES THEM TO DO WHEN THEY START PLAYING EVE - IS IT?
MORONS.
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Elana Maggal
Perkone Caldari State
2
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Posted - 2013.10.01 16:58:00 -
[3] - Quote
Varius Xeral wrote:I love how many times people are repeating "but this forces hiseccers to interact!" as if it wasn't the entire point in the first place.
FORCING.
Exactly what a SAND BOX is not suppose to be.
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Elana Maggal
Perkone Caldari State
2
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Posted - 2013.10.01 17:01:00 -
[4] - Quote
Andski wrote:heaven forbid CCP slightly trims the massive amount of cotton wool wrapped around every hisec player and allows groups to compete over assets in hisec
Yeah - except there is no competition here. The Big Alliances win. Game over. Anything else and you're just deluding yourself.
Now if there were SEVERAL custom offices at each planet, there might be actual competition ...
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Elana Maggal
Perkone Caldari State
2
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Posted - 2013.10.01 17:09:00 -
[5] - Quote
Weaselior wrote:Elana Maggal wrote:So you pretty much hand over PI to the larger alliances, **** over smaller solo players, and make Hi-sec more like low-sec and null-sec which stupidly is considered a "good thing".
PI was a boring piece of crap anyway so - goodbye PI.
heaven forbid in this massively multiplayer game one might get advantages from being able to work with other people
You're delusional if giving a big alliance a monopoly over a custom's office is "WORKING WITH OTHER PEOPLE"
And PS: by the way, believe it or not, many computer players are SOLO or a few players at best. Not everyone including EVE players play in some big turd dropping GOON/CSM/CPP infested alliance. |

Elana Maggal
Perkone Caldari State
4
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Posted - 2013.10.01 17:25:00 -
[6] - Quote
Quote: I don't think allowing the starvation of highsec PI (unless we all kneel before Zod, Arryth, the Mittani, Mangala or whomever wins the Poco grab) is a good idea.
Someone who has some brain cells still working. Good post. |

Elana Maggal
Perkone Caldari State
4
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Posted - 2013.10.01 17:30:00 -
[7] - Quote
Aryth wrote:Nullsec gets handed siphons to steal moongoo and nullsec says nothing as that is funny what will promote some fun at the expense of our income.
Highsec gets handed POCOS and flips out because they want to play farmville in peace without those nasty big alliances clubbing them over the head.
The rabbit hole is much deeper than people seem to realize in this thread. We have three plans. Only one of which anyone is focusing on at this point. You should be worried far more about your fellow highsecer than us. While we are interested, this is fairly small income to us outside certain select cases. Worry more about your neighbors.
Yeah - what a shock! Some players don't want their sand box to be turded over by a large alliance monopolizing their game play and pay a monthly fee to play freely in the SAND BOX in hi-sec.
OH NO - can't have that sayz the goon turds.
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Elana Maggal
Perkone Caldari State
4
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Posted - 2013.10.01 17:34:00 -
[8] - Quote
Falin Whalen wrote:Elana Maggal wrote:Weaselior wrote:Elana Maggal wrote:So you pretty much hand over PI to the larger alliances, **** over smaller solo players, and make Hi-sec more like low-sec and null-sec which stupidly is considered a "good thing".
PI was a boring piece of crap anyway so - goodbye PI.
heaven forbid in this massively multiplayer game one might get advantages from being able to work with other people You're delusional if giving a big alliance a monopoly over a custom's office is "WORKING WITH OTHER PEOPLE" And PS: by the way, believe it or not, many computer players are SOLO or a small group of friends at best. Not everyone including EVE players play in some big turd dropping GOON/CSM/CPP infested alliance. Might I suggest that you not play an MMO then? Here, let me suggest some other games.
**** YOU |

Elana Maggal
Perkone Caldari State
9
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Posted - 2013.10.01 17:56:00 -
[9] - Quote
Andski wrote:maybe you can compete with the big alliances by starting a big alliance of your own
Maybe I want to play in a sand box that I can do my own thing without goons dictating what I can and can't do and monopolizing key game play elements.
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Elana Maggal
Perkone Caldari State
9
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Posted - 2013.10.01 17:58:00 -
[10] - Quote
Varius Xeral wrote:Oh god, CCP rooting out the massively online singleplayers is chubtastic.
Like vermin shrieking in uncomprehending fear as you shine a light on their putrid hovels made of excrement and waste.
Too bad this happens so infrequently.
Oh yes - god forbid sand box play include single players! Can't have that! (Besides, who needs single players when it comes to increasing your subscriptions? Who plays MMO's in solo mode? INCONCEIVABLE!) |
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Elana Maggal
Perkone Caldari State
9
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Posted - 2013.10.01 18:01:00 -
[11] - Quote
Andski wrote:Elana Maggal wrote:Andski wrote:maybe you can compete with the big alliances by starting a big alliance of your own Maybe I want to play in a sand box that I can do my own thing without goons dictating what I can and can't do and monopolizing key game play elements. oh you must be confused, a sandbox means that powerful groups can have influence because it's exactly that: a sandbox, and not an instanced game perhaps there are instanced games more suited to your needs
Influence - monopolize no.
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Elana Maggal
Perkone Caldari State
9
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Posted - 2013.10.01 18:04:00 -
[12] - Quote
Michael Turate wrote:Superb changes, you little anti-social guys need to pick a side and then buy a microphone. Remember that CCP makes the sandbox and the dimensions and rules of the sandbox are down to their designs. There has been YEARS of notice that high sec changes were coming and that the sandbox would be adjusted to make co-operative play work better than lone wolfing. Eve played as a socially co-operative experience was always the stated aim of the developers, the game is much better played that way in any case. This is the future and there's no going back now, more to follow I'm sure, explosions incoming.
So any computer player who plays single is now an "anti-social guy".
WTF?
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Elana Maggal
Perkone Caldari State
12
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Posted - 2013.10.01 18:35:00 -
[13] - Quote
Putting aside the trash talking (which was amusing) let me repeat something I said in an earlier post:
The flaw in the current plans is the ability for Big Alliances and Power players to MONOPOLIZE a single planet's custom office.
You need to have some economic competition - you know, a free market.
Which means you either need to have several OFFICES at a single custom's space that an Eve player can select what rate he wants to do his transaction with OR you can have several custom offices at a single planet - each controlled separately.
The Big Alliances will probably still take over the key planets in hi-sec, (Plasma planets for example) - but if a hi-sec player has a choice of which custom's tariff he has to pay - the Big Alliances will have to compete economically for the best rates.
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Elana Maggal
Perkone Caldari State
12
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Posted - 2013.10.01 18:36:00 -
[14] - Quote
Andski wrote:Gizznitt Malikite wrote:And for others worried about GSF: Generally speaking, entire coallitions will not be able to partake in a "Highsec Poco" operations, since all member alliances won't declare war. This could create interesting "suspect timer" situations.
Also, competing for highsec resources is an Excellent addition to the game!!! somebody gets why we literally have no ability to monopolize hisec pocos
Except there is no competition - there is only ONE customs office at each planet. THAT IS A MONOPOLY on resource access (an absolute monopoly on imports.)
If there were several custom offices at each planet - or one structure with several offices that players could select from, there then might be some healthy economic competition. |

Elana Maggal
Perkone Caldari State
12
|
Posted - 2013.10.01 18:41:00 -
[15] - Quote
Andski wrote:if you don't like the guys running the poco on a planet, you can kill the poco or set up on another planet
BS Not so easy.
But then again PI is crap anyway. And these new proposed rules just make it even more dense crap. |

Elana Maggal
Perkone Caldari State
12
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Posted - 2013.10.01 18:49:00 -
[16] - Quote
Meizu Kho wrote:[quote=Elana Maggal][quote=Andski][quote=Gizznitt Malikite] there are other planets out there and in eve destroying the POCO and setting up your own is the economic competition. Your problem is not a problem and your solution is not a solution cause when a corp would set up both POCO's on a planet you'd ask for a third and then a fourth etc all in the name of competition while it's just laziness.
Economic competition. Not military competition.
There is no competition militarily between hi-sec players and a big alliance. If you think there is you're deluding yourself.
Healthy economic competition means resources that can't be monopolized. Here clearly you have resources that will be monopolized by those who have more military power aka the Big Alliance players.
If will really **** up the PI economy good.
It's hard to believe CCP supports this crap. And wants to call it a sand box for everyone. Sand box my ass CCP. |

Elana Maggal
Perkone Caldari State
18
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Posted - 2013.10.01 19:24:00 -
[17] - Quote
Gizznitt Malikite wrote:Elana Maggal wrote:Andski wrote:Gizznitt Malikite wrote:And for others worried about GSF: Generally speaking, entire coallitions will not be able to partake in a "Highsec Poco" operations, since all member alliances won't declare war. This could create interesting "suspect timer" situations.
Also, competing for highsec resources is an Excellent addition to the game!!! somebody gets why we literally have no ability to monopolize hisec pocos Except there is no competition - there is only ONE customs office at each planet. THAT IS A MONOPOLY on resource access (an absolute monopoly on imports.) If there were several custom offices at each planet - or one structure with several offices that players could select from, there then might be some healthy economic competition. ... Might be. I suppose you could say there is no competition for moongoo either, since you can only put one POS at a moon? On a very, very local scale you are correct, but not in the larger scheme of things. There are 1090 High sec systems and 817 Low sec represented in the "Empire Regions" chart on dotlan: Regional Planet Distribution ChartsIf we assume 50% of the empire planets are in highsec, then in any empire region you will have 100's of planets you can use in any region. FYI, from the chart, there are 16285 planets in empire space, and we can safely estimate 8000 of those are in highsec. At 100m per poco, it would take 800 billion isk to claim them all, and it would be a logistical nightmare protect them. The main question is, who will pay 500 million ISK to attack the GSF POCOs? Truth be told, many groups will gladly pay that for the large number of targets they get presented with. Add to that the desire to get in "fleet fights" with GSF in a "you can't hotdrop here" situation, and it is quite possible GSF will simply make themselves big targets by zealously claiming highsec POCOs.
You pretend there is like a Plasma planet in every sector, or that a hi-sec corp will simply get-up and go somewhere else just to find non monopolied Big Alliance custom office in some other system.
That's crazy talk. Let me tell you something: PI is barely worth the effort gameplay wise as it is. And CCP hasn't touched it in years. |

Elana Maggal
Perkone Caldari State
25
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Posted - 2013.10.01 19:32:00 -
[18] - Quote
>> You've got to remember that these are just simple miners. These are people of the land. >> The common clay of New Eden. You know... morons.
Yeah - common clay morons. That's the way we are viewed by the goon turds. Who seem to think a free market is getting CPP to creating sandbox rules that benefit them and **** everyone else over.
How like the RL economy in the US.
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Elana Maggal
Perkone Caldari State
31
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Posted - 2013.10.01 19:45:00 -
[19] - Quote
JinSanJong wrote:So whats stopping goonswarm or any other large null sec alliance taking over EVERY poco in high sec in no time? Because you know damn well that this is going to happen. Yet again another implementation for the nullsec alliances to make massive passive income! Arrgghhh
Not only does it cost billions to even war dec them, they can bring 100s of subcaps to defend them. Well done CCP well done.
Who thought of this absolute stupid idea?
A CCP goon wearing a Monocle? |

Elana Maggal
Perkone Caldari State
35
|
Posted - 2013.10.01 19:53:00 -
[20] - Quote
It all just boils down to giving more power and ownership to the Big Alliances in hi-sec. Making hi-sec play out like nul-sec, and making the false assumption that this is how your gaming base will want to play.
It's a shallow vision of Eve - and creates a sand box that a few big bullies end up controlling.
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Elana Maggal
Perkone Caldari State
35
|
Posted - 2013.10.01 20:17:00 -
[21] - Quote
Gizznitt Malikite wrote:[quote=Elana Maggal First off, POCO's in nullsec won't have the 10% NPC tax rate (5% with skills). This is a HUGE deal, as Big Alliances have logistics chains setup to really minimize the efforts required to move PI goods back and forth.
Highsec POCO's will also see a general reduction in cost of usage. Sure, some entities may block Plasma planets to "block usage", but even if goons setup every POCO at 5% tax rates, and your an unskilled new player, 15% (5 to goons, 10 to NPC) is still cheaper than 17%.
This change makes highsec PI more viable. This change adds highsec targets to spark wars over. This adds a new income stream for entrepreneurial groups. This adds a new method to conduct economic manipulation of markets (instead of Ice interdiction, we get Enriched Uranium Interdictions).
How can you possibly think this is bad for the game?
CCP and goons can do whatever the **** the want in nul-sec. That's what it's there for - free-for-all, high risk and high reward. I have no problem with removing NPC tax rates from nul-sec.
However, you need to read the proposed changes more carefully.
1) the owner of the CUSTOM office can black list anyone they choose for IMPORTS. 2) they can charge whatever they want in addition to the NPC tax. Essentially having complete control over a single planetary PI production - since no one is going to use a custom's office with a ridiculous tariff on it. 3) Many people play or have alts in hi-sec to AVOID WARS. If you want WARS there is plenty of it in low-sec and nul-sec. Turning hi-sec in yet another war area is lazy CPP developers wanting to not produce quality in the game elsewhere. If you want to do that - why even have hi-sec? Why not just turn all of eve into nul-sec and be done with it? Then have any new players in EVE first kiss the ass of any of the what? 5 or 6 big sociopathic alliance leaders if they want to pay a monthly subscription. 4) This adds a new method of economic manipulation for only the power brokers in the game. It gives them dominance in hi-sec PI and they get this dominance by unfair monopolization of hi-sec planets Customs office. The hi-sec players - some who do not play in nul-sec cannot compete with nul-sec ALLIANCES. There is NO COMPETITION. Instead of multiple custom offices at a planet there is just ONE.
This does not make PI more viable. It makes it more expensive and it create more control for the Big Alliances. And you're deluding yourself if you think that every PLASMA planet close to JITA won't be controlled by a big Alliance player. And there really isn't a lot of them around - besides the bogus argument that there are plenty of planets available so we need not worry about access. BULL SHEET. |

Elana Maggal
Perkone Caldari State
35
|
Posted - 2013.10.01 20:34:00 -
[22] - Quote
Aryth wrote:JinSanJong wrote:
moving more towards sociopaths online
Fixed that for you
New Acronymn: NSASO
NSA Sociopaths online - secretly spying on your game play - to protect your freedom! |

Elana Maggal
Perkone Caldari State
35
|
Posted - 2013.10.01 20:51:00 -
[23] - Quote
Gizznitt Malikite wrote:JinSanJong wrote:Gizznitt Malikite wrote:
First off, POCO's in nullsec won't have the 10% NPC tax rate (5% with skills). This is a HUGE deal, as Big Alliances have logistics chains setup to really minimize the efforts required to move PI goods back and forth.
Highsec POCO's will also see a general reduction in cost of usage. Sure, some entities may block Plasma planets to "block usage", but even if goons setup every POCO at 5% tax rates, and your an unskilled new player, 15% (5 to goons, 10 to NPC) is still cheaper than 17%.
This change makes highsec PI more viable. This change adds highsec targets to spark wars over. This adds a new income stream for entrepreneurial groups. This adds a new method to conduct economic manipulation of markets (instead of Ice interdiction, we get Enriched Uranium Interdictions).
How can you possibly think this is bad for the game?
wow you actually believe that? Do you know how much its costs to wardec goons or any other large alliance? And even if you did do think most enterprenuers can cope with a 500+ blob protecting the poco? The pocos will be taken over by big entities simple fact so no its very bad for the game so yet again CCP makes eve about large nullsec alliances, giving them massive passive income. moving more towards goons online.. seriously its tie to unsub i think It costs 500m to wardec a large alliance. Big isk to a new player, not unmanageable to most player groups, and chump change to EvE's industrious base. Do they outnumber you? Probably, but so what. Agony is a small group compared to 90% of Nullsec Alliances, and we've taken POCO's and moon-goo POSes from entities many times our size. You have to remember that a bigger group of people has many potential targets, and they can't maintain focus on every one of them. You may not succeed the first attack, but be determined and vigilant and you can reclaim a tower as you like. Furthermore, since they can't use cyno-travel to bridge directly to the system, nullsec allliances will provide amazing opportunities for guerrilla warfare as they move to/and from a POCO defense. Finally, the Goons may have some big bad wolf label, but their playerbase dies just as readily and easily as that miner in an ice belt. As a small guy taking on a goliath, aim for small victories (kill scouts and stragglers, make their life hell, undermine or profit from their actions).
1. Turning hi-sec into another warzone is just stupid. You have low-sec, faction warfare, and nul-sec for that. A safe industrial base is what many players DEPEND on in order not have to be beholden to a few Alliances. Or players who don't want to deal with being raped by some gank squad everytime they log online and want to simply sell something.
2. Many hi-sec players will not be able to compete with a large alliance. This is just delusional thinking. And if you think spending 500 mil for PI access is worth it - that's just off the charts crazy thinking.
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Elana Maggal
Perkone Caldari State
35
|
Posted - 2013.10.01 20:54:00 -
[24] - Quote
Promiscuous Female wrote:Elana Maggal wrote: New Acronymn: NSASO
NSA Sociopaths online - secretly spying on your game play - to protect your freedom!
this implies that we think you deserve freedom which as a guy who does eve stuff all the time is f ucking surreal and makes me laugh on my a ss
But you really gotta wonder who the real sociopaths are ... |

Elana Maggal
Perkone Caldari State
36
|
Posted - 2013.10.01 21:24:00 -
[25] - Quote
Gizznitt Malikite wrote:
1.) I own many POCO's myself, both with Agony and in industrial alt corps. I'm very aware of what I can and cannot do with them.
Then you are aware a 500 mil wardec just to fight over a custom's office is absurd. No hi-sec player will want to pay that for PI.
Gizznitt Malikite wrote: 2.) If you don't trust the goons (which we all understand), then find a non-goon POCO. Find an entity you do trust. And if you only trust NPCs, then you'll never get very far in this game.
There should be enough sand in the box for everyone, not just bullies who can monopolize more and more resources.
Gizznitt Malikite wrote: 3.) The activities of players in highsec effect those in lowsec and nullsec, and vice versa. These aren't independent zones with independent economies. The EvE Verse is all tied together, and while your activities in highsec are generally "safer", it is not intended to be a zone free from the influence of other players, including aggressive combat. Furthermore, the rules of engagement in highsec greatly change the dynamics of how battles are fought there. This means tactics change, playstyles change, and creates unique areas of game play.
PI was intended for a viable income for new players. Hi-sec was originally intended for low-risk income base, and is very suitable for solo players who do not wish to get involved in nul-sec alliance play - or more importantly, for player alts who want to make an income not dependent on the good will of nul-sec alliances and a ridiculously few wealthy nul-sec power players. What is being proposed here takes away options from hi-sec players - it will give more control of PI to the big Alliances and the control will not be competitive economically. It might be competitive militarily but only between big alliances - so it will turn hi-sec into a nul-sec big alliance war ground. This is just fukk'n stupid in more ways than one. It makes hi-sec into just another nul-sec - and Eve already has that - it's called nul-sec. It takes away options from hi-sec players who want to avoid that kind of play in what is suppose to be a sand box with enough sand for ALL. Not just for the goons and the CCP idiots who seem to think they're worth listening too.
Gizznitt Malikite wrote: 4.) Highsec has been under extreme economic manipulation for a very, very long time (look at moongoo, ice interdictions, and many, many more). From wealthy highsec industrialists to major nullsec alliances to that new player experimenting with module prices in your local trade hub, it has been going on since the game started. This provides a new method of resource manipulation, but that isn't some bad thing, nor is it a simple thing to implement either. You live with it right now, and it hasn't destroyed the economy or gimped your playstyle. This may make the PI market a bit more volatile, but volatile markets leave lots of room for players to make lots of isk. And if you are simply a resource harvester that wants to accrue some extra isk by PI'ing, you don't lose anything as you still gain PI resources.
Why do you care if every plasma planet in highsec is controlled by a major alliance. Unless those major alliances produce more enriched uranium or whatever else your producing on that plasma planet than all of EvE consumes, the market will balance out reflect the increased costs of acquiring such products. Furthermore, if costs rise enough, you can harvest the resources from two non-plasma planets and combine them to produce anything you could on a plasma planet.
The sky isn't falling, the market generally passes taxes on to the consumer, and while the goons can manipulate markets, the average player simply pays $4 / gallon of gas this month instead of $3.50.
hi-sec has been under economic manipulation but not a monopoly. This will monopolize the high value PI planets and will make running POS's in hi-sec more expensive. (Which probably has been the plan all along.) It's too bad CPP couldn't be more creative in their design and instead of taking away options from hi-sec players - they thought up ways to add more options and extend hi-sec play - not just turn it into another big alliance turd play ground.
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Elana Maggal
Perkone Caldari State
36
|
Posted - 2013.10.01 21:25:00 -
[26] - Quote
Gizznitt Malikite wrote:Elana Maggal wrote:
1. Turning hi-sec into another warzone is just stupid. You have low-sec, faction warfare, and nul-sec for that. A safe industrial base is what many players DEPEND on in order not have to be beholden to a few Alliances. Or players who don't want to deal with being raped by some gank squad or goon BLOB everytime they log online and want to simply sell something.
2. Many hi-sec players will not be able to compete or fight militarily a large alliance. This is just delusional. And if you think spending 500 mil for PI access is worth it - that's just off the charts crazy thinking.
1. News flash.... Highsec is already a warzone. This doesn't change the core game play of highsec, as it is still a "safe industrial base" that players can depend on. Did the increase yield of nullsec ores stopped highsec mining? Did goon's ice interdiction really make it so you can't operate a research POS? Did the increased MFG slots in nullsec make it so you can't manufacture items? Frankly, there are enough profit-minded risk-accepting players in EvE that PI products will continue to be produced even if goons owned every Highsec Planet. Your disillusion if you believe otherwise! 2. The average-joe alliance doesn't need to compete with large alliances. Most people won't be majorly affected by this, and those few that are will either find new avenues in eve to play, or if they are smart, adapt to the new situation and pass the "taxes" on to the consumers.
Hi-sec is already a warzone? LOL
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Elana Maggal
Perkone Caldari State
38
|
Posted - 2013.10.01 21:45:00 -
[27] - Quote
Aryth wrote:Elana Maggal wrote:Aryth wrote:JinSanJong wrote:
moving more towards sociopaths online
Fixed that for you New Acronymn: NSASO NSA Sociopaths online - secretly spying on your game play - to protect your freedom! They gotta up their spying game then. Where else but EVE can you communicate with hundreds of other players in hostile nations everyday and blend your signal into the noise?
LOL |

Elana Maggal
Perkone Caldari State
39
|
Posted - 2013.10.01 23:53:00 -
[28] - Quote
John B'dlam wrote:Wow, 11 pages discussing how the evil GOON is coming for our virtuous women and highsec planets.
This despite the fact that taking and holding ten thousand planets over a span of 1155 systems is utterly infeasible, especially considering you can't just bridge a fleet in. People all over the map would be nipping at their heels and it's impossible to defend everywhere. In highsec, local groups have a strong advantage over distant landlords.
High wardec price? Pool resources with your neighbours. In EVE, organizing has always brought perks, this is no different.
Melissophobia is a terrible thing.
Wow - like I'm suppose to believe that key planets near well-known industrial sectors and Jita won't be taken over by the GOON turds.
I guess virtuous John wants me to believe the ice cream he's feeding me isn't dog turd.
Pool your resources. Yeah all solo players are anti-social. We should all be or create our own giant GOON alliance - I mean that's what an open - well balanced sand box is all about right? As long as we act just like the GOONS and play by the rules that John B'dlam and his turd GOON crew devise - then we should all be alright. It all works out - no problem here!
To heck with any kind of single player game players. I mean, who does that anyway in an MMO? Solo players? INCONCEIVABLE.
Thank you Einstein. |

Elana Maggal
Perkone Caldari State
39
|
Posted - 2013.10.02 01:09:00 -
[29] - Quote
,, |

Elana Maggal
Perkone Caldari State
39
|
Posted - 2013.10.02 01:15:00 -
[30] - Quote
Weaselior wrote:Elana Maggal wrote: Wow - like I'm suppose to believe that key planets near well-known industrial sectors and Jita won't be taken over by the GOON turds or other Nul-sec alliances..
why wouldn't they be, why should they remain in the hands of the weak and worthless the weak and worthless get the scraps not the choice cuts of meat
Yeah - why balance anything in the game right? Why should ships be balanced? Anyone who has a trillion bucks should be able to push an I win button and that will make if fun for all new subscribers and all the rest of the players in the sand box.
Thank you Einstein - let me ring you up when I'm thinking of building a new MMO.
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Elana Maggal
Perkone Caldari State
39
|
Posted - 2013.10.02 01:55:00 -
[31] - Quote
Gizznitt Malikite wrote:[quote=Elana Maggal]
And I understand why you are complaining. You obviously have some profitable PI scheme setup in a trade hub and you don't want your cash cow inconvenienced by this new mechanic. Plan to adapt already! Hell, use red frog to move the goods to an isolated area and run your PI there. Your being pretty insane tbh, but now you know how all those tech-moon holders felt when moongoo was changed!
It's the one thing you got right among all your other dribble. I have gone to some considerable trouble in both training and time investment wise to set up a PI scheme setup, trade up.
And now it will be plundered and given away to either the GOON turds or some other hi-sec alliance becuz - suddenly Player Ownership is SO bloody important in hi-sec - that any previous play by so-called lazy "carebears" should be deemed valueless.
But you know what the funny part about all this is Gizz? PI has got to be the one of the suckiest game play mechanics in all of Eve. CCP hasn't done diddley squat with it (for the most part) since it's release. The UI sucks, the gameplay is inane and painful - the weekly milk runs to collect your PI is painful. The whole PI mechanic - I feel like I'd have a funner time if I bought a drill and drilled a hole in each of my teeth one at a time.
So yeah - I'm like perhaps making what? 20mil - 25mil a week off of PI and it is the only reason I'm doing it. I'm not doing it because it's fun. So yeah - I loose maybe 100mil income a month as a hi-sec "carebear" that wants to play in a sandbox that doesn't involved kissing the ass of some nul-sec sociopathic leader.
So - the end result? I stop doing PI (along with probably quite a few other hi-sec players.) The goon turds and other hi-sec alliances obviously will takeover the most profitable planets and will make a nice passive income for themselves.
Perhaps not having to do weekly PI is a blessing in disguise. Can I afford a 100 mil loss in income a month. Probably exactly the kind of sink CCP is looking for with Industrialists - since they've been hammering us now for the last year or two while serving up cake to the nul-sec alliances like nobody's business. Maybe the new deployable hangar might even things out. We'll see. I only got so much time for GOON turd shenanigans and a game that wants the sand in the sand box to be only one color.
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Elana Maggal
Perkone Caldari State
39
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Posted - 2013.10.02 01:56:00 -
[32] - Quote
Andski wrote:people would still be able to do PI, why would we want to lock anyone out of using our pocos in highsec? more people to collect taxes from
do keep raging in this thread with all caps though, it's hilarious
Yeah - nobody griefs in Eve. And there has never been any attempts by power players to corner markets.
I believe in Peter Pan ... I do, I do! |

Elana Maggal
Perkone Caldari State
39
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Posted - 2013.10.02 01:57:00 -
[33] - Quote
Fix Lag wrote:Elana have you ever shot at another player?
I've lost 2 billion worth of ships in over 3 years. Fix Lag, have you ever done PI? |

Elana Maggal
Perkone Caldari State
93
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Posted - 2013.10.02 16:21:00 -
[34] - Quote
Andski wrote:There are no Goonswarm POCOs in hisec and the wretches are already wailing. Goddamn.
I suppose some of us Eve players would like to see Eve make something of itself, instead of see it turn it into one giant Goon turd. |

Elana Maggal
Perkone Caldari State
93
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Posted - 2013.10.02 16:32:00 -
[35] - Quote
Jade Constantine wrote:Gizznitt Malikite wrote:Chamile Eonic wrote:Can anyone explain why we need to be at war with the owner of the POCO?
From a game mechanics point of view it makes it much harder for small corps to get involved in the whole POCO bashing thing. While big groups can fight over them until Goons own the majority, wouldn't it be more interesting to have everyone fighting over them?
I assume there is something I am missing to explain why the wardec is needed.
This actually protects the little guys. If you didn't have to be at war, a large alliance could simply roll through highsec willy-nilly destroying POCO's. By forcing them to wardec each POCO owner they wish to nab, they have to spend time and prepare for the assault. This allows a little guy to call in allies, to setup defense fleets, etc. Furthermore, you could conceivable control 10 planets in a system, each under the ownership of a distinct corp, which stretches the resources required by a large group to claim all of your POCO's. Couple this with the ability to have those 10 POCO's come out every other hour of the day, and it will be an utter nightmare for an opponent to claim all your POCOs. This isn't really true. Sure the large alliance could roll through highsec killing reinforcing player owned customs offices, but the advantages you ascribe to the wardec scenario for the little guy are many times magnified if its a suspect flag situation. You can still call in allies, setup defence fleets, pretty traps etc because the large alliance fleet hitting the office will be suspect. And you'd be able to do it with some true surprise because lack of wardecs = unexpected escalations. And of course the cost for wardec fee is many times more significant for the little guys than the large alliance. Cost to grief a small outfit out of its POCO? = peanuts. Cost to take it back + hire mercs + fund friend's wardecs (billions a week). No way can that be said to protect any small power. So in essence no, it doesn't protect the little guys, it actively hinders them. (Which admittedly may be the point of the devblog and feature.)
I think there is this underlying assumption that Eve gameply in hi-sec - and those players who play Eve in hi-sec (some exclusively) want this kind of WAR activity.
I think it is a projected view by nul-sec CSM members - upon Eve that takes sand away from the sand box that should include everyone. There are players who would like to play Eve without having to guerilla warfare a nul-sec Alliance just so they can do PI in hi-sec.
The idea for hi-sec was to make it relatively safe but the rewards little compared to the risks. This current plan for POCOs turns this design on its head and makes PI untenable for hi-sec Industrialists who really don't feel like having to fight over PI scraps (and most won't given just how penny anti the whole system is as it is).
So yes - hi-sec players like you say, could guerilla warfare the nul-sec Alliances over PI - given some fix was done to the ridiculous WarDec mechanic (which that appears to be even unlikely.) But really - the question is, how many hi-sec players (or players with hi-sec alts) will want to spend their time doing that kind of crap in hi-sec over PI? The whole point of hi-sec is not to have to spend every minute of your time worrying whether some Goon swarm BLOB turd will show up unexpectedly ...
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Elana Maggal
Perkone Caldari State
93
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Posted - 2013.10.02 16:51:00 -
[36] - Quote
Green Gambit wrote:[quote=Elana Maggal]
1) Actually the game needs to get away from it's safe industrial base. It's turned the game into spreadsheets online and industrial tasks in-game is little more than applied accountancy.
I think here is the problem in a nutshell. The idea that Eve must "get away from it's safe industrial base." I disagree. I think there is room in the sand box for both types of play. There is plenty of PvP in low-sec and nul-sec. Not every player in Eve wants to PvP - some actually want to build stuff, and do it in the relative safety of hi-sec.
The problem has been this insistence that the Builders of Eve must also be PvP'rs. I think that makes the sand box smaller.
There is plenty of ways to expand the game and make the game more exciting for nul-sec alliances other than just opening up hi-sec to them. It's just too bad CPP doesn't have the imagination or creativity to think of better ways than this idiotic POCO plan (at least the way it stands now.)
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Elana Maggal
Perkone Caldari State
93
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Posted - 2013.10.02 18:27:00 -
[37] - Quote
Green Gambit wrote:[quote=Elana Maggal]
Despite what's being said in this topic, it's exteremely unlikely that all high-sec is going to be owned by Goons. It's also unlikely that all high-sec is even going to be owned by the larger entities.
So if you want to continue to do PI, it's just a matter of finding some planets where the POCO has a reasonable owner.
Uh huh - the nul-sec Alliances will have no interest in hi-sec POCOs (hi-sec, where a major portion of the Industrial base in Eve resides). Why bother with them eh?
Wow - biggest line of delusional Goon turd I've heard so far. |

Elana Maggal
Perkone Caldari State
93
|
Posted - 2013.10.02 18:37:00 -
[38] - Quote
Green Gambit= wrote: Even with the POCOs, there's no insistance that you get involved with PvP. You can pay RvB to clear a POCO so you can claim it for your corp. Then you can tax it!
Give me a fukken break. Maybe this is why hi-sec Industrialists don't want to deal with the nul-sec sociopathic crowd ... |

Elana Maggal
Perkone Caldari State
105
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Posted - 2013.10.03 04:54:00 -
[39] - Quote
Weaselior wrote:Elana Maggal wrote:Green Gambit= wrote: Even with the POCOs, there's no insistance that you get involved with PvP. You can pay RvB to clear a POCO so you can claim it for your corp. Then you can tax it!
Give me a fukken break. Maybe this is why hi-sec Industrialists don't want to deal with the nul-sec sociopathic crowd ... what level of player interaction do you find acceptable in your vision of my little pony online the massively multiplayer singleplayer game
This is the exact kind of nul-sec sheeeeet that players in hi-sec want to avoid - block head. |

Elana Maggal
Perkone Caldari State
105
|
Posted - 2013.10.03 04:58:00 -
[40] - Quote
Green Gambit wrote:Elana Maggal wrote:Give me a fukken break. Maybe this is why hi-sec Industrialists don't want to deal with the nul-sec sociopathic crowd ... Never lived in null-sec, never been part of a null-sec alliance. I've visited null-sec, for sure, but as things stand at the moment I wouldn't want to live there. Sorry for wanting a game that actually challenges me, and rewards me for using my brains. If you want something that's simply "press button get reward" then I suggest that Eve Online isn't the game for you.
That exactly what the big alliance sociopaths want - their "I win" button, and CPP bends over for them every time.
But you know what - PI sucks ass so this will be the perfect excuse to do something else in game - until CSM/Goon turds manage to turn all of eve into nul-sec - .
Oh yeah - let's turn hi-sec into the new battle ground of Eve. Fukk'n brilliant idea - wish I thought of that!! What remarkable imagination - that's exactly why people play in hi-sec, to have too fight off RvB and other Alliances!!
Hi-sec Industrialists just can't wait!! Fukk Me! |
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